LAST GREAT READS FOR MARCH, 2014
The Last Days of the National Costume, by Anne Kennedy
Auckland city, 1998. A huge power outage has occurred, shutting
off electricity to thousands of residents, and bringing Auckland to the
unwelcome attention of the world: ‘I
mean to say, what modern first-world city on the planet blacks out its entire
CBD? And for weeks on end?’
GoGo Sligo (yes, I
know; awful, isn’t it, but there is an explanation for Megan’s
ghastly nickname – I just don’t know why the author stayed with it.) and her
husband Art (Arthur) Frome live in the inner city, in a grace-and-favour villa
provided by his wealthy parents. He is a
PHD student nearing completion of his dissertation and GoGo, a university
drop-out, occupies herself with a small business, repairing and embroidering
various garments for private customers and designers. Their life is comfortably secure and
pleasant, not least because every month a cheque arrives from Art’s grandmother
the family matriarch, ensuring that living on the smell of an oily rag is both
unseemly and unnecessary.
Life is good, pre
power-outage: GoGo’s business is humming
along well enough, and because she works with her hands, she allows her mind
free-range speculation about her clientele:
‘Blouse, cream silk, torn front placket’ translates into ‘Desperate
hurry, sex.’ ‘Jacket, man’s sports,
navy, cigarette burn’ becomes ‘Late night, yacht club, gazing at woman.’ ‘Blazer, school, torn front panel’ is ‘Boy,
innocent.’ And so on. She is almost always right, for GoGo’s
customers usually end up confiding in her – her honest face? The calming atmosphere of her little
workroom? Who can say, but GoGo takes a
certain mordant pleasure in her powers of deduction, and when an Irish national
costume is brought in with a ripped shoulder seam by a punky woman who could
hardly be described as the owner of the costume, GoGo is suitably intrigued. The customer has no information about the
costume which is obviously old, an heirloom that needs extensive repair to restore
it to its former glory, but GoGo takes on the job, certain that she will ferret
out its mysteries sooner or later.
The mysteries reveal
themselves all too soon: she is visited
first by a business man who wants to collect the repaired costume, and while he
is there his wife also arrives, demanding to know if GoGo has had an Irish
national costume in for repair: it is an
heirloom for her daughter and she saw a person of her husband’s acquaintance
wearing it in the supermarket! For
reasons inexplicable to her GoGo denies she has the costume and doesn’t reveal
the presence of the woman’s husband in her workroom: she is now complicit in Punk and
Businessman’s deception and morally no better than they who practised the
deceit.
And things don’t
improve: the inner city power outage
occurs, knee-capping her business (sewing machines can’t work without
power); she lies to the businessman,
telling him that the costume is not ready because she hopes at first that he
will confide (as they always do) in her about his adulterous relationship – she
makes him return several times with the promise that it will be ready – and
confess he does, but he tells her his family history, his Irish childhood in
Belfast – and completely ensnares her mind and her heart, until GoGo is a Gone
Goose. (Well, what a stupid name. Anyone called GoGo deserves everything she
gets.)
Anne Kennedy has given us
a story of very uneven quality. GoGo is
a charming, gossipy narrator, witty and sharply observant of everyone’s foibles
but her own; however, I found her
reasons for delaying the return of the costume entirely unconvincing –
certainly insufficient on which to hang the plot. Conversely, her client’s narrative of his
Belfast childhood and the family’s reasons for leaving were gripping heart-in-the-mouth
stuff, and her account (all true) of a big city without electricity is first
class.
GoGo’s husband Art,
privileged young scion of the squattocracy is absent for large parts of the
story, despite the importance to the plot of his family’s eventual fall from
wealth and grace. For Ms Kennedy’s story
to succeed on all levels he should have been given the spotlight he
deserved: he is a character just as
fallible as GoGo and the businessman, but more likeable.
It is a shame that such a
good plot has so many glaring inconsistencies.
If Ms Kennedy’s characters had been more credible (GoGo: give me a break!!) this good novel would have
been much, much better.
By
Blood we Live, by Glen Duncan
With his first two novels in this trilogy, ‘The Last
Werewolf’ and ‘Talulla Rising’ (see July 2012 review below) Glen Duncan raised
the bar for all aspiring horror writers:
no-one does bloody and gory better than he, nor do his characters enjoy
themselves more as they rip and chomp their way through hapless humans with
mindless delight – there ain’t nothin’ like it, especially as feeding on humans
is vital to their existence. By Blood We
Live: there is no other way.
Unfortunately, humans are starting to resent being
torn to pieces at full moon, and they are even less enthused at being drained
of blood by vampires every three days.
(Vampires have a withering contempt for werewolves; they regard them as
merely part-timers, not serious in their vocation.) Yes, humans are starting to strike back in
the form of the Militi Christi, the Soldiers of Christ, an organisation funded
by the Catholic Church and bent on exterminating with silver bullets and wooden
stakes every monster it can lay its hands on.
Needless to say, this is nothing new – monsters have
been fair game for hundreds of years, hunted by various arbiters of good versus
evil – but this time the Militi Christi (thought by uncharitable monsters to be
formed by the church to take the heat off all the accusations of child abuse) seem to have vast numbers and superior
intelligence-gathering that the werewolves in particular find baffling and
devastating, especially when they are felled by silver bullets.
It is time for werewolves and vampires to unite in a
common cause: survival.
Remshi, the oldest vampire in existence (20,000 years
and bowing under the weight of all that ‘life’ experience) is looking for
werewolf Talulla Demetriou, not only to form a future alliance, but because he
is convinced that she is the reincarnation of one of his lovers from long
ago; his great and only love, despite
feeling enormous affection for his ward Justine, an abused young prostitute he
rescued from the streets.
As with the first two books, the action never flags,
and Mr Duncan rubs the reader’s nose in all the sins of the world; there is no escape from human degradation –
in fact, the monsters come off, if not squeaky clean (how could they, butchers
all?) but a lot more honest and free from hypocrisy in their lifestyle.
Having said that, I still found the continuous
action, the ‘search and destroy at all costs’ to be overkill: Mr Duncan’s enormous intellectual skill and
delight in presenting his monsters as the good guys is intriguing, though
hardly unusual in the ‘bonk and bite’ genre;
despite his wonderful, anarchic characters and their predicament, there
will be an all-out war: will evil
prevail? And who are evil - the monsters or the Soldiers of God? WHAT is evil?
Mr Duncan asks all these questions, but provides no satisfactory
answers. Regardless, he has produced yet
again an enormously entertaining book, perhaps
not an ideal end to his trilogy, but commendable and highly readable. You be the judge.
Talulla Rising,
by Glen Duncan
I have been waiting for Glen Duncan to write his
sequel to ‘The last Werewolf’ for what seems like ages, but It wasn’t, really
: he has turned out #2 in record time
because (he says in a very funny interview in the NYTimes) that he needs the money
– presumably to keep the wolf from his door (sorry, sorry!) - and fair enough, as long as the quality of
writing doesn’t suffer. Well, I’m happy
to report that all is well in Mr. Duncan’s anarchic and bloodthirsty world of
monsters big and small. He brings a
refreshing literary talent to the
relatively new ‘bonk and bite’ book style – there are so many of them these
days that very few break the bounds of boring predictability: Duncan’s 9 foot killing machines and smelly
vampires are a breath of fresh air (if it wasn’t so laden with blood) in what
is fast becoming a very tired genre.
Jake Marlowe, The eponymous Last Werewolf, was killed
at the end of the first book;
unbeknownst to him, his lover Talulla Demetriou manages to survive the
attack that ends his 200 year-old existence – and she is pregnant with his
twins. She is helped to hide from
countless enemies by Cloquet, a former enemy and perennial loser who becomes
her helpmeet and staunch ‘minder’; she
gives his life the sense of purpose it has always lacked – after all, it’s a
big job to find a suitable victim for slaughter every month when the moon
rises. Not everyone can do it!
Unfortunately for Talulla, word of her pregnancy has
reached some very unsavoury (and smelly) ears:
it is believed by a certain cult of vampires that the consumption of a
werewolf baby at a certain time of the year will give them the ability to march
around in daylight, instead of dissolving into an odiferous puddle of ash as
soon as the sun hits them. Talulla is a marked
woman/werewolf, captured and completely disabled by the nasties as she is
giving birth and forced to watch helplessly as the vampires make off with her
little son. Luckily (depending on which way you look at it) the kidnappers were
unaware – as was she! – that another child was on its way: Talulla’s little girl is spared the same fate
as her twin.
Thereafter begins a mad pursuit through Europe to try
to track down Talulla’s enemies before they destroy her child, and on the way
she encounters to her utter astonishment other
werewolves, all new - it seems Jake was a little careless in his
‘relations’ with a certain prostitute, who in turn managed to infect several
other people: Werewolves rule, Dude!
Mr. Duncan’s plotting is bombproof: in case the reader wonders where our hairy
heroine gets the money to charge around the planet recruiting allies and
helpers, well, Jake left her his considerable fortune, amassed over two hundred
years, for a start. No matter how many
times I looked for a ‘Yeah, right!’ slipup I never found one; the action never flags and some great new
characters have been added to the mix.
I’m happy to say that this is that rare thing: a sequel that packs just as much punch as the
first, and is just as engaging. And Glen
Duncan can’t end things there because (by his own admission) he needs the
money! All to the good, I say. Highly recommended.
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